Microsoft unveiled the next generation Xbox, the Xbox One, Tuesday in Redmond, Wash. to a tent full of journalists, planted Microsoft cheerers, and to the world via livestreams. The world awaited for Microsoft's answer to Sony's Playstation 4 reveal but certain rumors about always-online connectivity and no used games set a dark cloud over the entire event. Instead of subsiding these fears, however, Microsoft reinforced them by confirming daily-online connectivity, used game fees, a focus on television and sports, and having no games showcased other than EA sports titles and Call of Duty: Ghosts. It became instantly clear that the Xbox One is not only forgetting to keep the wants of the core game enthusiast in mind, it's leading the industry on a path that will hurt the consumer and the video game market as a whole.
Daily-Online Connectivity:
One of the main concerns people had with the new Xbox was a rumor circulating that it would require a constant connection to the internet to be able to continue to play games. This would be a form of digital rights management, most commonly implemented for game distribution services like Steam and Origin, that safeguards against piracy. This may sound like a good idea on paper but when a game requires an always-online connection this causes problems most notably with games such as Sim City V and Diablo 3 where if the game detects a lost connection it will boot them out of the game entirely even during single player mode. This greedy form of safeguarding compromises the comfort of the player in order to prevent piracy and displays a total distrust of the consumer.
The entire subject wasn't mentioned until after the conference when Geoff Keighley asked Don Mattrick about the shady subject to which he responded by saying that an internet connection is necessary for the many functions of the Xbox One but it won't prevent you from playing the games. However, later in the day, news articles began popping up about how Mattrick restated that the Xbox One would indeed need to have an online connection once every twenty-four hours. It wasn't clear what would happen if the Xbox One fails to detect an internet connection and while it may not seem as bad as how certain PC games have it currently, this is all a slippery slope. If the Xbox One is successful then it'll give Microsoft and other companies the go-ahead to implement harsher DRM in the future. This could lead to future consoles becoming always-online machines in the future which will blur the line between owning purchased software and just borrowing it from the publishers.
Fees for Used Games:
Another concern about the next Xbox was that used games would be unable playable on it. This ended up being true. Microsoft confirmed that in order to play used games the consumer would have to purchase the ability to install the game onto the hard drive. Microsoft confirmed that the price for a used game would be the same as its retail price. Taking a look at the 360's track record of lowering prices on their on demand service some games take up to two years to lower in price. This means if a game costs $30 dollars at Gamestop, it would cost an additional $60 or so to be able to activate it on your console. This model would definitely put a dent in sales in video game novelty stores such as Gamestop. While it's not yet sure how Gamestop will adjust to Microsoft's model for selling used games, it can be expected that consumers will not find it convenient to pay over retail price for a game that not only has been on sale for years but is also used. Gamestop might end up just ending all trade-ins of Xbox One games altogether.
The inconvenience will not end there. Imagine asking a friend to borrow a game. He gives it you and after you pay the $60 installation fee, you download it onto the hard drive. Your friend then calls you and complains that he can no longer play his game that he too bought for $60 at the store. After you're done, you give it back and your friend has no choice but to pay an additional $60 in order to install it back onto his Xbox One. It all, once again, displays a total mistrust and control of the consumer.
No removable hard drive:
The Xbox One is reported to have a 500GB hard drive but unfortunately it cannot be removed. Considering that every game must be installed in order to play, that hard drive is going to fill up quickly and the only other option is to connect an external USB hard drive dedicated solely to Xbox One games in order to expand the memory.
A Focus on Television:
The Xbox reveal event was a little more than an hour long and more than half of it was dedicated to how the console can also work as a television. The first thing shown was Yusuf Mehdi's attempt to showcase how well you could watch The Price is Right on the Xbox One. Later on, they revealed that a Halo television series is in the works. Not a new Halo game or even an expansion, but a tv show. They advertised a television program during a video game conference. Microsoft proved through their reveal conference that being a glorified DVR comes first before being considered a video game console.
Video Games on the Backburner:
I've come to expect Microsoft presenting anything but video games at their e3 conferences. They literally Ushered in a new age of gaming at last year's e3 conference. From pushing the whole television gimmick to showcasing nothing but EA sports games and the new Call of Duty: Ghosts (which is going to be multiplatform), the desire to create innovative, original, and compelling titles is not needed for the new console. Instead the consumers are getting annual franchises that have brought nothing new to the table for a decade. Microsoft did announce 15 exclusive titles coming to the Xbox One, but my concern is just how many of those will be Kinect titles. Just like this article states it; "Xbox One is the first games console for people who don't like games."
Kinect Focused:
Ever since e3 2009, Microsoft has had a goal of putting emphasis on Kinect games in every conference. Kinect has proven to either not work or the games never live up to expectations. Kinect should have been a dream come true for gamers yearning innovation but ended up being a broken mess and with every Xbox One coming package with a Kinect everything will based around it. Not saying that it will totally substitute a controller, but the always-on Kinect may cause some problems with the overall system. Even during the livestream of the conference, those people watching on their 360s would be cancelled out whenever the presenter would make commands using the Kinect. With broken technology being on the forefront of the new console, the Xbox One's future looks dull.
No Backwards Compatibility:
We should be used to no backwards compatibility by now as only the first batch of PS3 units could play PS2 games and only a select few Xbox games could be played on the 360. However, Microsoft takes it to a whole new level; not only can you not play 360 games, reports say that you won't even be able to transfer previously purchased Xbox Live Arcade games over to the new console. It's another tactic to get consumers to buy games that they already own except now they have an "HD Remake" sticker attached to it. It's a shame neither Sony or Microsoft has embraced Nintendo's view of backwards compatibility.
Aside from no gameplay being shown in the gameplay trailers, Call of Doggie, Sports galore, water coolers, the Xbox One is a frightening look into the future of the video game industry; a future where total control is taken away from the player and put into the company's hands just to ensure no dollars or cents will slip through the cracks. One can only hope, Microsoft considers these concerns travels down another path. A video game console should be just that; a console made for video games. Video game innovation should be the highlight of the conference, not tv shows. Give me the video games first and let everything else be icing on the cake, not the other way around.
Showing posts with label microsoft. Show all posts
Showing posts with label microsoft. Show all posts
Thursday, May 23, 2013
Thursday, June 7, 2012
E3 2012 Recap
Wow, what a disappointing year for gaming. E3 failed to impress by miles.
Microsoft:
Microsoft opened up, of course, with Halo 4. Master Chief is shown kicking the ass of some aliens that look an awful lot like creatures from Metroid Prime. Halo 4 looks pretty fun with Cortana going crazy and all and it gives hope to a promising showcase from Microsoft . . .
BUT THEN NOTHING!
For the rest of the show they don’t present any more video
games or at least video games to care about.
We did get some weird cryptic messages from PixelJunk and some 3D Angry Birds but other than that it was just Apps, Apps, Apps, turn
your MS devices into a Wii U gamepad, Kinect, Kinect and of course Usher. They literally “Ushered” in a golden age of
gaming with a 15 minute dance off.
They did show Black Ops 2, but I honestly couldn’t care less
about the Call of Duty franchise anymore.
It’s scary to think that Microsoft assumes that this is the path the
video game industry should take.
Microsoft’s conference succeeded in proving that their first priority
isn’t the games, it’s all of the peripherals and apps that they shoved down our
throats for an hour. It was an
embarrassment and may God have mercy on their souls.
+Halo Prime
-apps
-Kinect
-1-minute pixeljunk trailer with nothing to go off
-Usher
-apps
-Kinect
-1-minute pixeljunk trailer with nothing to go off
-Usher
Microsoft Grade: D
EA:
Jesus Christ how horrifying, this moment was prophesized by
the ancients. The Doomsday is upon us.
How could we let it get this far? It is
our doing, these are our sins. We must
repent. God will come to reap the
sinners.
Crysis 3 looked pretty cool, though
+Crysis 3
-sports
-DLC up the ass
-The Old Republic damage control (haha we all know that game is crap)
-nothing else
EA Grade: F
-sports
-DLC up the ass
-The Old Republic damage control (haha we all know that game is crap)
-nothing else
EA Grade: F
Ubisoft:
Now Ubisoft knows how to throw a press conference. If you ignore the awkward bantering from the
host Aisha Tyler, you will be immersed in trailer after trailer, demo after
demo of yes, ACTUAL GAMES!!!!
Farcry 3 looks gorgeous and I’m not just talking about the
boob groping. Sure the gameplay isn’t
too unique but the demo did prove that aesthetics and story can take a
presentation a long way. I loved the
constant insane banter of the terrorist leader as the player killed hordes of
his mercenaries.
Not being a huge fan of Splinter Cell, the demo for Black
List impressed me. It reminds me of a
cross between Assassin’s Creed and Metal Gear Solid. The trailer for Avengers: Battle for Earth
showed off a fight between Wolverine & Venom, and Spider-man &
Magneto. Then you see the Avengers atop
a building looking on as the Skrull invasion begins. Awesome.
I was surprised that they had an entire section dedicated to
the Wii U even before Nintendo’s conference had begun. They showed off Rayman Legends which nicely
incorporated the Gamepad. The run
through of the church level with that badass version of “Chasing A Dream” had
me convinced that I was buying this game at launch. While the trailer for ZombiU looked promising
it didn’t really do much for me. It kind of looks like what Ubisoft tried to
do with Red Steel for the Wii; showing off the gimmicks while ignoring
gameplay.
The big trailer was Assassin’s Creed 3 which had Connor mess
up some damn red coats in a beautiful trailer much like last year’s for
Revelations. The demo that followed
showed off how AC3 is just like the rest in the series. It’s not a bad thing it’s just there wasn’t too
much that differentiated it from Altair or Ezio’s adventures except it’s in
Murrikah now!
Then there was some MLG sort of deal that I didn’t give a damn about. But after that was the demo that everyone is still
talking about. Watch Dogs. The trailer showed some guy using his cell
phone to hack the city up! He hacks the
bouncers’ phones so he can sneak in a club then beats the crap out of another
one with a baton. After a bit, he hacks
a street light causing a huge crash and a giant gunfight erupts. He easily takes his targets out while a gas
station explodes behind raining embers around the street. Watch Dogs looks to blend stealth, action,
puzzle solving, shooting, open world exploration in a way that made my mouth
water. Watch Dogs definitely takes the
prize as biggest surprise of e3.
+Watch Dogs
+Splinter Cell
+Rayman Legends
+Wii U showcase
+Assassin’s Creed 3
+Left the sports and fitness stuff to a quick montage
+Avengers
-awkward host
-not a lot of surprises/most of it we’ve already heard about
+Splinter Cell
+Rayman Legends
+Wii U showcase
+Assassin’s Creed 3
+Left the sports and fitness stuff to a quick montage
+Avengers
-awkward host
-not a lot of surprises/most of it we’ve already heard about
Sony:
Sony offered a mixed bag of goodies for their
presentation. Nothing mind blowing but
hey at least they had games (or movies.)
Sony opened up with Quantic Dream’s Beyond, the successor to their 2010
hit Heavy Rain. It stars Ellen Page as
Jodie Holms, a young girl with psychic powers (or a ghost friend I'm not entirely sure).
The trailer was an interesting look into the game but unfortunately it
did not show any gameplay whatsoever.
Nonetheless, I’m excited for it.
Sony then failed to impress with their demo of Sony
All-Stars Battle Royale. There was
absolutely nothing new other than the reveal of Nathan Drake and Big
Daddy. As much of a fan as I am of the
Super Smash Bros. series, I can’t seem to get myself excited for this
title. It just appears to be a blatant
copy that lacks the charm of the Smash series and it’s going to take a lot more
hype from Sony to get me interested in this game.
The gameplay for The Last of Us showed a lot of what the
game is about; surviving in a dying world as you and your partner work together
to keep on surviving to the next day.
The dialogue is plentiful and the action is perfectly balanced with
moments of silence as you assess the conundrum of whether or not to enter a
decaying hotel despite the dangers that lie in wait. The demo succeeded in building hype and I’m
actually looking forward to more news regarding it.
Then there were 15 minutes of Move story book nonsense that
no one could seem to get to work just right.
The mediocre presentation ended with a demo of God of War Ascension
which was underwhelming to say the least.
The demo showed off Kratos generically fighting off goat and elephant
men in his usual fashion. Now, God of
War 3 started out with the epic punishment and brutal death of God of the Sea in one
of the greatest video game intros of all time.
Then we go to him having trouble fighting a man sized elephant. Yeah, my hype level has hit an all-time low.
+Beyond
+The Last of Us
-Sony Smash Bros.
-God of War Ascension failed to impress
-Move story book time!
-No news on how they will save the Vita from its inevitable death
+The Last of Us
-Sony Smash Bros.
-God of War Ascension failed to impress
-Move story book time!
-No news on how they will save the Vita from its inevitable death
Sony Grade: C
Nintendo:
I’ll be honest, I was fan-boy levels of hyped going into
Nintendo’s conference and the intro didn’t disappoint. Miyamoto did an adorable skit about Pikmin
and voila, they showed the first video of Pikmin 3! The beautiful environments, those adorable
Pikmin, that Wii U gamepad integration, it was all there. Yes, Pikmin 3 quickly became the star of
Nintendo’s conference especially since nothing else worthwhile showed up.
The only other good game they showed was New Super Mario
Bros. U with its gorgeous backgrounds and familiar gameplay. Unfortunately nothing new came to the
show. No surprises at all. No Star Fox/Metroid crossover rumor. No big first party titles to get everybody
amped for the Wii U. Nothing. They even pushed aside the 3DS conference for
the next day to show off the Wii U games but there was no point since they
spent half the conference talking about how cool Nintendo Land will be and it
is obviously not. I don’t need a ten
minute tutorial on how to play a mini-game.
I knew how to play in the first 20 seconds they showed it. Yet, they
kept beating it into our brains as if they wanted so hard for us to like such a
crappy concept. No I didn’t like it so
stop talking about it please.
Reggie then came onto the stage and said “Now let’s finish
with . . .” WITH WHAT? A SURPRISE!?!?!? YES PLEASE REGGIE!!! “One more walk through the theme land that is
Nintendo Land.” And all it showed was
fireworks. Nothing else. My heart sank. I was devastated. I didn’t think I could look
at Nintendo the same way again. It was
the MOST disappointing conference at e3.
What boggles my mind is that they had an awesome third party
game called Project P-100 which is an insane blend of Pikmin and Viewtiful Joe
made by Platinum Games. And they didn’t
show it until after the conference!!!!
That would have fit perfectly in their hour of show time but I guess
they couldn’t cut out a little Nintendo Land time for a game that could have
possibly saved their presentation.
The Wii U comes out this holiday and yet Nintendo refuses to
bring out their A-game. I don’t
understand it. They have almost nothing
to look forward to with the launch of the Wii U except for Pikmin 3, Rayman
Legends, and New Super Mario Bros. U. As
much as I like Batman: Arkham City, I will NOT buy it again for the Wii U. Everybody who is interested in the least bit
in Arkham City or Mass Effect 3 have
already bought it and played it.
Nintendo offered little to nothing to in these ports. They didn’t even explain how Assassin’s Creed
3 or Darksiders 2 will be better on Wii U.
If the fans want the same game without buying a whole new console
they’ll buy these games for the system they already have. It’s a dangerous path Nintendo is taking and
I just hope they can make it out on top in the end.
+Pikmin 3
+Reggie’s body was ready
+New Super Mario Bros. U
+Wasn’t bad enough to deter me away from getting a Wii U
-Nintendo Land
-3DS pushed aside
-Didn’t explain how the ports will be better
-No surprises
-No Zelda/Metroid/Star Fox/ F-Zero/Donkey Kong or anything
-They don’t know what they hell they’re doing with the Wii U
+Reggie’s body was ready
+New Super Mario Bros. U
+Wasn’t bad enough to deter me away from getting a Wii U
-Nintendo Land
-3DS pushed aside
-Didn’t explain how the ports will be better
-No surprises
-No Zelda/Metroid/Star Fox/ F-Zero/Donkey Kong or anything
-They don’t know what they hell they’re doing with the Wii U
Overall e3 Grade: C
Labels:
awful,
e3 2012,
ea,
halo prime,
horrible,
microsoft,
nintendo,
nintendo land,
pikmin 3,
playstation,
reggie,
sony,
sony smash bros.,
sucked,
ubisoft,
watch dogs,
wii u,
xbox
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